Resynth turns making music into a puzzle game

Pokémon: Let’s Go simplifies the series without losing its soul Since Pokémon: Let’s Go’s announcement, Game Freak director Junichi Masuda has hammered home a single point: this is not your typical Pokémon role-playing game. Instead, it’s a softer, more approachable version. The kind of game meant to capture the attention of younger audiences who never […]